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UE3:AnimNodeBlendDirectional (UT3)
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| Object >> AnimNode >> AnimNodeBlendBase >> AnimNodeBlendDirectional |
Contents |
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[edit] Properties
[edit] Property group 'AnimNodeBlendDirectional'
[edit] DirDegreesPerSecond
Type: float
Allows control over how quickly the directional blend should be allowed to change.
Default value: 360.0
[edit] SingleAnimAtOrAboveLOD
Type: int
If the LOD for the mesh is at or above this LOD level, only use a single directional animation instead of blending.
Default value: 1000
[edit] Internal variables
[edit] DirAngle
Type: float
In radians. Between -PI and PI. 0.0 is running the way we are looking.
[edit] Default values
| Property | Value | ||||||
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| bFixNumChildren | True | ||||||
| Children[0] |
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| Children[1] |
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| Children[2] |
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| Children[3] |
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