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UE3:AnimNodeRandom (UT3)
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| Object >> AnimNode >> AnimNodeBlendBase >> AnimNodeBlendList >> AnimNodeRandom |
Contents |
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties
Property group 'AnimNodeRandom'
RandomInfo
Type: array<RandomAnimInfo>
Modifiers: editfixedsize, editinline
Internal variables
PendingChildIndex
Type: int
Modifiers: transient
PlayingSeqNode
Type: AnimNodeSequence
Modifiers: transient
Pointer to AnimNodeSequence currently playing random animation.
Default values
| Property | Value |
|---|---|
| ActiveChildIndex | -1 |
Structs
RandomAnimInfo
Modifiers: native
- float Chance
- Chance this child will be selected
- byte LoopCountMin
- Minimum number of loops to play this animation
- byte LoopCountMax
- Maximum number of loops to play this animation
- float BlendInTime
- Blend in time for this child
- Object.Vector2D PlayRateRange
- Animation Play Rate Scale
- byte LoopCount
- Number of loops left to play for this round
Default values:
| Property | Value | ||||||
|---|---|---|---|---|---|---|---|
| BlendInTime | 0.25 | ||||||
| Chance | 1.0 | ||||||
| LoopCountMax | 0 | ||||||
| LoopCountMin | 0 | ||||||
| PlayRateRange |
|
