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UE3:AnimNodeSequenceBlendByAim (UT3)
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| Object >> AnimNode >> AnimNodeSequence >> AnimNodeSequenceBlendBase >> AnimNodeSequenceBlendByAim |
Contents |
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[edit] Properties
[edit] Property group 'AnimNodeSequenceBlendByAim'
[edit] Aim
Type: Object.Vector2D
Angle of aiming, between -1..+1
[edit] AngleOffset
Type: Object.Vector2D
Angle offset applied to Aim before processing
[edit] AnimName_CC
Type: name
[edit] AnimName_CD
Type: name
[edit] AnimName_CU
Type: name
[edit] AnimName_LC
Type: name
[edit] AnimName_LD
Type: name
[edit] AnimName_LU
Type: name
[edit] AnimName_RC
Type: name
[edit] AnimName_RD
Type: name
[edit] AnimName_RU
Type: name
[edit] HorizontalRange
Type: Object.Vector2D
Default value:
| Member | Value |
|---|---|
| X | -1.0 |
| Y | 1.0 |
[edit] VerticalRange
Type: Object.Vector2D
Default value:
| Member | Value |
|---|---|
| X | -1.0 |
| Y | 1.0 |
