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UE3:AnimNotify_Rumble (UDK)
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| Object >> AnimNotify >> AnimNotify_Rumble |
Contents |
- Package:
- Engine
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[edit] Properties
[edit] Property group 'AnimNotify_Rumble'
[edit] bCheckForBasedPlayer
Type: bool
If set the player must be based on this actor for the wave to be played
[edit] EffectRadius
Type: float
If non-zero the effect will happen if the player is with in this radius of the playing actor
[edit] PredefinedWaveForm
Type: class<WaveFormBase>
A predefined WaveForm *
[edit] WaveForm
Type: ForceFeedbackWaveform
Modifiers: editinline
The waveform to play *
