Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:AnimNotify_Script (UDK)
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| Object >> AnimNotify >> AnimNotify_Script |
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The implmenting class (usually a pawn) needs to have a function named the same as the <NotifyName> that is specified in the AnimNotify.
[edit] Properties
[edit] Property group 'AnimNotify_Script'
[edit] NotifyName
Type: name
