Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:AnimNotify_Sound (UT3)
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| Object >> AnimNotify >> AnimNotify_Sound |
Contents |
- Package:
- Engine
- No known subclasses.
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Properties
Property group 'AnimNotify_Sound'
bFollowActor
Type: bool
Default value: True
BoneName
Type: name
SoundCue
Type: SoundCue
