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UE3:AnimNotify_Sound (UDK)
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| Object >> AnimNotify >> AnimNotify_Sound |
Contents |
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[edit] Properties
[edit] Property group 'AnimNotify_Sound'
[edit] bFollowActor
Type: bool
Default value: True
[edit] bIgnoreIfActorHidden
Type: bool
[edit] BoneName
Type: name
[edit] PercentToPlay
Type: float
This is the percent to play this Sound. Defaults to 100% (aka 1.0f) *
Default value: 1.0
[edit] SoundCue
Type: SoundCue
