Always snap to grid
UE3:AnimationCompressionAlgorithm_RemoveEverySecondKey (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> AnimationCompressionAlgorithm >> AnimationCompressionAlgorithm_RemoveEverySecondKey |
Contents |
- Package:
- Engine
- No known subclasses.
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Keyframe reduction algorithm that simply removes every second key.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Properties
Property group 'AnimationCompressionAlgorithm_RemoveEverySecondKey'
bStartAtSecondKey
Type: bool
If bStartAtSecondKey is TRUE, remove keys 1,3,5,etc. If bStartAtSecondKey is FALSE, remove keys 0,2,4,etc.
MinKeys
Type: int
Animations with fewer than MinKeys will not lose any keys.
Default value: 10
Default values
| Property | Value |
|---|---|
| Description | "Remove Every Second Key" |
