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UE3:AnimationCompressionAlgorithm_RemoveTrivialKeys (UDK)
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Revision as of 18:47, 6 November 2009 by (Talk)
| Object >> AnimationCompressionAlgorithm >> AnimationCompressionAlgorithm_RemoveTrivialKeys |
Contents |
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Removes trivial frames -- frames of tracks when position or orientation is constant over the entire animation -- from the raw animation data. If both position and rotation go down to a single frame, the time is stripped out as well.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
[edit] Properties
[edit] Property group 'AnimationCompressionAlgorithm_RemoveTrivialKeys'
[edit] MaxAngleDiff
Type: float
Default value: 3.0E-4
[edit] MaxPosDiff
Type: float
Default value: 1.0E-4
[edit] Default values
| Property | Value |
|---|---|
| Description | "Remove Trivial Keys" |
