My program doesn't have bugs. It just develops random features.
UE3:CheatManager (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> CheatManager |
Contents |
- Package:
- Engine
- Within class:
- PlayerController
- Direct subclass:
- UTCheatManager
- This class in other games:
- U2, U2XMP, UE2Runtime, UT2003, UT2004, UT3
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
CheatManager Object within playercontroller that manages "cheat" commands only spawned in single player mode
[edit] Properties
[edit] DebugCameraControllerClass
Type: class<DebugCameraController>
Default value: Class'Engine.DebugCameraController'
[edit] DebugCameraControllerRef
Type: DebugCameraController
Debug camera - used to have independent camera without stopping gameplay
[edit] Functions
[edit] Exec functions
See CheatManager exec functions.
[edit] Other instance functions
[edit] EnableDebugCamera
function EnableDebugCamera ()
Switch controller to debug camera without locking gameplay and with locking
local player controller input
[edit] InitCheatManager
function InitCheatManager ()
This is not an actor, so we need a stand in for PostBeginPlay
[edit] KillAllPawns
[edit] SetLevelStreamingStatus
streaming level debugging
