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UE3:MaterialEditorInstanceConstant (UT3)

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UT3 Object >> MaterialEditorInstanceConstant

Contents

Package: 
UnrealEd
This class in other games:
UDK

MaterialEditorInstanceConstant.uc: This class is used by the material instance editor to hold a set of inherited parameters which are then pushed to a material instance. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

[edit] Properties

[edit] Property group 'MaterialEditorInstanceConstant'

[edit] FontParameterValues

Type: array<EditorFontParameterValue>


[edit] Parent

Type: MaterialInterface


[edit] PhysMaterial

Type: PhysicalMaterial

Physical material to use for this graphics material. Used for sounds, effects etc.

[edit] ScalarParameterValues

Type: array<EditorScalarParameterValue>


[edit] StaticComponentMaskParameterValues

Type: array<EditorStaticComponentMaskParameterValue>


[edit] StaticSwitchParameterValues

Type: array<EditorStaticSwitchParameterValue>


[edit] TextureParameterValues

Type: array<EditorTextureParameterValue>


[edit] VectorParameterValues

Type: array<EditorVectorParameterValue>


[edit] Internal variables

[edit] SourceInstance

Type: MaterialInstanceConstant


[edit] VisibleExpressions

Type: array<Object.Guid>

Modifiers: const, transient, duplicatetransient


[edit] Structs

[edit] ComponentMaskParameter

Modifiers: native

bool
bool
bool
bool

[edit] EditorFontParameterValue

Extends: EditorParameterValue

Modifiers: native

Font FontValue 
int FontPage 

[edit] EditorParameterValue

Modifiers: native

bool bOverride 
name ParameterName 
Object.Guid ExpressionId 

[edit] EditorScalarParameterValue

Extends: EditorParameterValue

Modifiers: native

float ParameterValue 

[edit] EditorStaticComponentMaskParameterValue

Extends: EditorParameterValue

Modifiers: native

ComponentMaskParameter ParameterValue 

[edit] EditorStaticSwitchParameterValue

Extends: EditorParameterValue

Modifiers: native

bool ParameterValue 

[edit] EditorTextureParameterValue

Extends: EditorParameterValue

Modifiers: native

Texture ParameterValue 

[edit] EditorVectorParameterValue

Extends: EditorParameterValue

Modifiers: native

Object.LinearColor ParameterValue