Gah - a solution with more questions. – EntropicLqd
UE3:ParticleModuleLocationPrimitiveCylinder (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
(Redirected from UE3:CylinderHeightAxis (UT3))
| Object >> ParticleModule >> ParticleModuleLocationBase >> ParticleModuleLocationPrimitiveBase >> ParticleModuleLocationPrimitiveCylinder |
Contents |
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
ParticleModuleLocationPrimitiveCylinder Location primitive spawning within a cylinder. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
[edit] Properties
[edit] Property group 'Location'
[edit] HeightAxis
Type: CylinderHeightAxis
Default value: PMLPC_HEIGHTAXIS_Z
[edit] RadialVelocity
Type: bool
Default value: True
[edit] StartHeight
Type: DistributionFloat.RawDistributionFloat
Default value:
| Member | Value |
|---|---|
| Distribution | DistributionStartHeight |
| LookupTable |
|
| LookupTableChunkSize | 1 |
| LookupTableNumElements | 1 |
| Op | 1 |
[edit] StartRadius
Type: DistributionFloat.RawDistributionFloat
Default value:
| Member | Value |
|---|---|
| Distribution | DistributionStartRadius |
| LookupTable |
|
| LookupTableChunkSize | 1 |
| LookupTableNumElements | 1 |
| Op | 1 |
[edit] Default values
| Property | Value | ||||
|---|---|---|---|---|---|
| bSupported3DDrawMode | True | ||||
| StartLocation |
|
||||
| VelocityScale |
|
[edit] Enums
[edit] CylinderHeightAxis
- PMLPC_HEIGHTAXIS_X
- PMLPC_HEIGHTAXIS_Y
- PMLPC_HEIGHTAXIS_Z
