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UE3:DialogueManager (UT3)

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UT3 Object >> Actor >> DialogueManager

Contents

Package: 
Engine

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

[edit] Default values

Property Value
CollisionType COLLIDE_CustomDefault
Components[0] SpriteComponent'Sprite'
TickGroup TG_DuringAsyncWork

[edit] Subobjects

[edit] Sprite

Class: Engine.SpriteComponent

Property Value
AlwaysLoadOnClient False
AlwaysLoadOnServer False
HiddenGame True

[edit] Instance functions

[edit] TriggerDialogueEvent

function bool TriggerDialogueEvent (class<SequenceEventInEventClass, Actor InInstigator, Actor InOriginator)