There is no spoon

UE3:DistributionVectorUniform (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
UDK Object >> Component >> DistributionVector >> DistributionVectorUniform

Contents

Package: 
Engine
This class in other games:
UT3

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

[edit] Properties

[edit] Property group 'DistributionVectorUniform'

[edit] bUseExtremes

Type: bool


[edit] LockedAxes

Type: DistributionVector.EDistributionVectorLockFlags


[edit] Max

Type: Object.Vector

Upper end of vector magnitude range.

[edit] Min

Type: Object.Vector

Lower end of vector magnitude range.

[edit] MirrorFlags

Type: DistributionVector.EDistributionVectorMirrorFlags

Array size: 3


Default value, index 0: EDVMF_Different

Default value, index 1: EDVMF_Different

Default value, index 2: EDVMF_Different

[edit] Internal variables

[edit] bLockAxes

Type: bool

If true, X == Y == Z ie. only one degree of freedom. If false, each axis is picked independently.

Personal tools