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UE3:DistributionVectorUniform (UDK)
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| Object >> Component >> DistributionVector >> DistributionVectorUniform |
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[edit] Properties
[edit] Property group 'DistributionVectorUniform'
[edit] bUseExtremes
Type: bool
[edit] LockedAxes
Type: DistributionVector.EDistributionVectorLockFlags
[edit] Max
Type: Object.Vector
Upper end of vector magnitude range.
[edit] Min
Type: Object.Vector
Lower end of vector magnitude range.
[edit] MirrorFlags
Type: DistributionVector.EDistributionVectorMirrorFlags
Array size: 3
Default value, index 0: EDVMF_Different
Default value, index 1: EDVMF_Different
Default value, index 2: EDVMF_Different
[edit] Internal variables
[edit] bLockAxes
Type: bool
If true, X == Y == Z ie. only one degree of freedom. If false, each axis is picked independently.
