I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX
UE3:DrawCylinderComponent (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Component >> ActorComponent >> PrimitiveComponent >> DrawCylinderComponent |
Contents |
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
[edit] Properties
[edit] Property group 'DrawCylinderComponent'
[edit] bDrawLitCylinder
Type: bool
[edit] bDrawWireCylinder
Type: bool
Default value: True
[edit] CylinderColor
Type: Object.Color
Default value:
| Member | Value |
|---|---|
| A | 255 |
| B | 0 |
| G | 0 |
| R | 255 |
[edit] CylinderHeight
Type: float
Default value: 100.0
[edit] CylinderHeightOffset
Type: float
[edit] CylinderMaterial
Type: Material
[edit] CylinderRadius
Type: float
Default value: 100.0
[edit] CylinderSides
Type: int
Default value: 16
[edit] CylinderTopRadius
Type: float
Default value: 100.0
[edit] Default values
| Property | Value |
|---|---|
| HiddenGame | True |
