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UE3:DrawFrustumComponent (UT3)

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UT3 Object >> Component >> ActorComponent >> PrimitiveComponent >> DrawFrustumComponent

Contents

Package: 
Engine
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

[edit] Properties

[edit] Property group 'DrawFrustumComponent'

[edit] FrustumAngle

Type: float

Angle of longest dimension of view shape. If the angle is 0 then an orthographic projection is used

Default value: 90.0

[edit] FrustumAspectRatio

Type: float

Ratio of horizontal size over vertical size.

Default value: 1.333

[edit] FrustumColor

Type: Object.Color

Color to draw the wireframe frustum.

Default value:

Member Value
A 255
B 255
G 0
R 255

[edit] FrustumEndDist

Type: float

Distance from origin to stop drawing the frustum.

Default value: 1000.0

[edit] FrustumStartDist

Type: float

Distance from origin to start drawing the frustum.

Default value: 100.0

[edit] Texture

Type: Texture

optional texture to show on the near plane

[edit] Default values

Property Value
HiddenGame True
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