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UE3:DrawSphereComponent (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Component >> ActorComponent >> PrimitiveComponent >> DrawSphereComponent |
Contents |
- Package:
- Engine
- Direct subclasses:
- DrawLightRadiusComponent, DrawSoundRadiusComponent
- This class in other games:
- UDK
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
[edit] Properties
[edit] Property group 'DrawSphereComponent'
[edit] bDrawLitSphere
Type: bool
[edit] bDrawWireSphere
Type: bool
Default value: True
[edit] SphereColor
Type: Object.Color
Default value:
| Member | Value |
|---|---|
| A | 255 |
| B | 0 |
| G | 0 |
| R | 255 |
[edit] SphereMaterial
Type: Material
[edit] SphereRadius
Type: float
Default value: 100.0
[edit] SphereSides
Type: int
Default value: 16
[edit] Default values
| Property | Value |
|---|---|
| HiddenGame | True |
