Mostly Harmless
UE3:ParticleModuleAttractorParticle (UT3)
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| Object >> ParticleModule >> ParticleModuleAttractorBase >> ParticleModuleAttractorParticle |
Contents |
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
[edit] Properties
[edit] Property group 'Attractor'
[edit] bAffectBaseVelocity
Type: bool
If TRUE, the velocity adjustment will be applied to the base velocity.
[edit] bInheritSourceVel
Type: bool
Whether the particle should inherit the source veloctiy if it expires.
[edit] bRenewSource
Type: bool
Whether the particle should grab a new particle if it's source expires.
[edit] bStrengthByDistance
Type: bool
The strength curve is a function of distance or of time.
Default value: True
[edit] Range
Type: DistributionFloat.RawDistributionFloat
The radial range of the attraction around the source particle. Particle-life relative.
Default value:
| Member | Value |
|---|---|
| Distribution | DistributionRange |
| LookupTable |
|
| LookupTableChunkSize | 1 |
| LookupTableNumElements | 1 |
| Op | 1 |
[edit] Strength
Type: DistributionFloat.RawDistributionFloat
The strength of the attraction (negative values repel). Particle-life relative if StrengthByDistance is false.
Default value:
| Member | Value |
|---|---|
| Distribution | DistributionStrength |
| LookupTable |
|
| LookupTableChunkSize | 1 |
| LookupTableNumElements | 1 |
| Op | 1 |
[edit] Property group 'Location'
[edit] EmitterName
Type: name
Modifiers: export, noclear
The source emitter for attractors
[edit] SelectionMethod
Type: EAttractorParticleSelectionMethod
[edit] Internal variables
[edit] LastSelIndex
Type: int
[edit] Default values
| Property | Value |
|---|---|
| bSpawnModule | True |
| bUpdateModule | True |
[edit] Enums
[edit] EAttractorParticleSelectionMethod
The method to use when selecting an attractor target particle from the emitter.
- EAPSM_Random
- EAPSM_Sequential
