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UE3:FailedConnect (UDK)

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UDK Object >> LocalMessage >> FailedConnect

Contents

Package: 
Engine
This class in other games:
U2, UE2Runtime, UT2003, UT2004, UT3

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

[edit] Properties

[edit] FailMessage

Type: string

Array size: 4

Modifiers: localized


Default value, index 0: "FAILED TO JOIN GAME. NEED PASSWORD."

Default value, index 1: "FAILED TO JOIN GAME. WRONG PASSWORD."

Default value, index 2: "FAILED TO JOIN GAME. GAME HAS STARTED."

Default value, index 3: "FAILED TO JOIN GAME."

[edit] Default values

Property Value
bIsUnique True
DrawColor
Member Value
A 255
B 128
G 0
R 255
FontSize 1

[edit] Static functions

[edit] GetFailSwitch

static function int GetFailSwitch (string FailString)


[edit] GetString

static function string GetString (optional int Switch, optional bool bPRI1HUD, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.GetString


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