My program doesn't have bugs. It just develops random features.
UE3:GeomModifier_Lathe (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> GeomModifier >> GeomModifier_Edit >> GeomModifier_Lathe |
Contents |
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Revolves selected polygons around the pivot point.
[edit] Properties
[edit] Property group 'Settings'
[edit] AlignToSide
Type: bool
[edit] Segments
Type: int
Default value: 4
[edit] TotalSegments
Type: int
Default value: 16
[edit] Internal variables
[edit] Axis
Type: Object.EAxis
The axis of rotation to use when creating the brush. This is automatically determined from the current ortho viewport.
Default value: AXIS_Y
[edit] Default values
| Property | Value |
|---|---|
| Description | "Lathe" |
