My program doesn't have bugs. It just develops random features.

UE3:GeomModifier_Lathe (UDK)

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UDK Object >> GeomModifier >> GeomModifier_Edit >> GeomModifier_Lathe

Contents

Package: 
UnrealEd
This class in other games:
UT3

Revolves selected polygons around the pivot point.

[edit] Properties

[edit] Property group 'Settings'

[edit] AlignToSide

Type: bool


[edit] Segments

Type: int


Default value: 4

[edit] TotalSegments

Type: int


Default value: 16

[edit] Internal variables

[edit] Axis

Type: Object.EAxis

The axis of rotation to use when creating the brush. This is automatically determined from the current ortho viewport.

Default value: AXIS_Y

[edit] Default values

Property Value
Description "Lathe"