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UE3:Light (UT3)

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UT3 Object >> Actor >> Light

Contents

Package: 
Engine
Known direct subclasses:
DirectionalLight, PointLight, SkyLight, SpotLight, StaticLightCollectionActor, UTPickupLight
This class in other games:
RTNP, U1, U2, U2XMP, UDK, UE2Runtime, UT, UT2003, UT2004

Abstract Light

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

[edit] Properties

[edit] Property group 'Light'

[edit] LightComponent

Type: LightComponent

Modifiers: editconst, const


[edit] Internal variables

[edit] bEnabled

Type: bool

Modifiers: repnotify

replicated copy of LightComponent's bEnabled property

[edit] Default values

Property Value
bHidden True
bMovable False
bNoDelete True
bRouteBeginPlayEvenIfStatic False
bStatic True
Components[0] SpriteComponent'Sprite'

[edit] Subobjects

[edit] Sprite

Class: Engine.SpriteComponent

Property Value
AlwaysLoadOnClient False
AlwaysLoadOnServer False
HiddenGame True
Scale 0.25
Sprite Texture2D'EngineResources.LightIcons.Light_Point_Stationary_Statics'

[edit] Functions

[edit] Events

[edit] ReplicatedEvent

simulated event ReplicatedEvent (name VarName)

Overrides: Actor.ReplicatedEvent


[edit] Other instance functions

[edit] OnToggle

simulated function OnToggle (SeqAct_Toggle action)


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