The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
UE3:MaterialEditorMeshComponent (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Component >> ActorComponent >> PrimitiveComponent >> MeshComponent >> StaticMeshComponent >> MaterialEditorMeshComponent |
Contents |
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
[edit] Properties
[edit] MaterialEditor
Type: pointer
Modifiers: transient, native, const
