My program doesn't have bugs. It just develops random features.

UE3:MaterialEditorMeshComponent (UT3)

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UT3 Object >> Component >> ActorComponent >> PrimitiveComponent >> MeshComponent >> StaticMeshComponent >> MaterialEditorMeshComponent

Contents

Package: 
UnrealEd
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

[edit] Properties

[edit] MaterialEditor

Type: pointer

Modifiers: transient, native, const