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UE3:MaterialInstanceActor (UT3)
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Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Utility class designed to allow you to connect a MaterialInterface to a Matinee action.
[edit] Properties
[edit] Property group 'MaterialInstanceActor'
[edit] MatInst
Type: MaterialInstanceConstant
Pointer to MaterialInterface that we want to control paramters of using Matinee.
[edit] Default values
| Property | Value |
|---|---|
| bNoDelete | True |
| Components[0] | SpriteComponent'Sprite' |
[edit] Subobjects
[edit] Sprite
Class: Engine.SpriteComponent
| Property | Value |
|---|---|
| AlwaysLoadOnClient | False |
| AlwaysLoadOnServer | False |
| HiddenGame | True |
| Sprite | Texture2D'EngineResources.MatInstActSprite' |
