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UE3:Note (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
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A sticky note. Level designers can place these in the level and then view them as a batch in the error/warnings window. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
[edit] Properties
[edit] Property group 'Note'
[edit] Text
Type: string
[edit] Default values
| Property | Value |
|---|---|
| bHidden | True |
| bMovable | False |
| bNoDelete | True |
| bStatic | True |
| CollisionType | COLLIDE_CustomDefault |
| Components[0] | ArrowComponent'Arrow' |
| Components[1] | SpriteComponent'Sprite' |
[edit] Subobjects
[edit] Arrow
Class: Engine.ArrowComponent
| Property | Value | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| ArrowColor |
|
||||||||||
| ArrowSize | 0.5 |
[edit] Sprite
Class: Engine.SpriteComponent
| Property | Value |
|---|---|
| AlwaysLoadOnClient | False |
| AlwaysLoadOnServer | False |
| HiddenGame | True |
| Sprite | Texture2D'EngineResources.S_Note' |
