Mostly Harmless
UE3:Object structs (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object (structs) |
- Object structs in other games:
- RTNP, U1, U2, U2XMP, UE2Runtime, UT, UT2003, UT2004, UT3
- Other member categories for this class:
- functions, operators, static native functions
| This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
[edit] Structs
[edit] Array_Mirror
[edit] BitArray_Mirror
[edit] BoneAtom
Bone Atom definition
[edit] Box
Modifiers: immutable
[edit] BoxSphereBounds
[edit] Color
Modifiers: immutable
[edit] Cylinder
[edit] double
[edit] Guid
Modifiers: immutable
[edit] IndirectArray_Mirror
[edit] InterpCurveFloat
- array<InterpCurvePointFloat> Points
- EInterpMethodType InterpMethod
[edit] InterpCurveLinearColor
- array<InterpCurvePointLinearColor> Points
- EInterpMethodType InterpMethod
[edit] InterpCurvePointFloat
- float InVal
- float OutVal
- float ArriveTangent
- float LeaveTangent
- EInterpCurveMode InterpMode
[edit] InterpCurvePointLinearColor
- float InVal
- LinearColor OutVal
- LinearColor ArriveTangent
- LinearColor LeaveTangent
- EInterpCurveMode InterpMode
[edit] InterpCurvePointQuat
- float InVal
- Quat OutVal
- Quat ArriveTangent
- Quat LeaveTangent
- EInterpCurveMode InterpMode
[edit] InterpCurvePointTwoVectors
- float InVal
- TwoVectors OutVal
- TwoVectors ArriveTangent
- TwoVectors LeaveTangent
- EInterpCurveMode InterpMode
[edit] InterpCurvePointVector
- float InVal
- Vector OutVal
- Vector ArriveTangent
- Vector LeaveTangent
- EInterpCurveMode InterpMode
[edit] InterpCurvePointVector2D
- float InVal
- Vector2D OutVal
- Vector2D ArriveTangent
- Vector2D LeaveTangent
- EInterpCurveMode InterpMode
[edit] InterpCurveQuat
- array<InterpCurvePointQuat> Points
- EInterpMethodType InterpMethod
[edit] InterpCurveTwoVectors
- array<InterpCurvePointTwoVectors> Points
- EInterpMethodType InterpMethod
[edit] InterpCurveVector
- array<InterpCurvePointVector> Points
- EInterpMethodType InterpMethod
[edit] InterpCurveVector2D
- array<InterpCurvePointVector2D> Points
- EInterpMethodType InterpMethod
[edit] IntPoint
Modifiers: immutable
Screen coordinates
[edit] LinearColor
Modifiers: immutable
Default values:
| Property | Value |
|---|---|
| A | 1.0 |
[edit] Map_Mirror
- Set_Mirror Pairs
[edit] Matrix
Modifiers: immutable
[edit] MultiMap_Mirror
- Set_Mirror Pairs
[edit] OctreeElementId
Mirror for FElementId used in generic Octree
[edit] Plane
Extends: Vector
Modifiers: immutable
- float W
[edit] pointer
- int Dummy
[edit] Quat
Modifiers: immutable
[edit] qword
[edit] RawDistribution
- byte Type
- byte Op
- byte LookupTableNumElements
- byte LookupTableChunkSize
- array<float> LookupTable
- float LookupTableTimeScale
- float LookupTableStartTime
[edit] RenderCommandFence
A fence used to track rendering thread command execution.
- int NumPendingFences
[edit] RenderCommandFence_Mirror
- int NumPendingFences
[edit] Rotator
Modifiers: immutable
[edit] Set_Mirror
- SparseArray_Mirror Elements
- pointer Hash
- int InlineHash
- int HashSize
[edit] SHVector
A vector of spherical harmonic coefficients.
[edit] SHVectorRGB
A vector of spherical harmonic coefficients for each color component.
[edit] SparseArray_Mirror
- array<int> Elements
- BitArray_Mirror AllocationFlags
- int FirstFreeIndex
- int NumFreeIndices
[edit] TAlphaBlend
Structure to encompass Alpha Interpolation.
- float AlphaIn
- Internal Lerped value for Alpha
- float AlphaOut
- Resulting Alpha value, between 0.f and 1.f
- float AlphaTarget
- Target to reach
- float BlendTime
- Default blend time
- float BlendTimeToGo
- Time left to reach target
- AlphaBlendType BlendType
- Type of blending used (Linear, Cubic, etc.)
Default values:
| Property | Value |
|---|---|
| BlendTime | 0.67 |
| BlendType | ABT_Linear |
[edit] ThreadSafeCounter
- int Value
[edit] TPOV
Point Of View type.
Default values:
| Property | Value |
|---|---|
| FOV | 90.0 |
[edit] TwoVectors
Modifiers: immutable
[edit] UntypedBulkData_Mirror
- pointer VfTable
- int BulkDataFlags
- int ElementCount
- int BulkDataOffsetInFile
- int BulkDataSizeOnDisk
- int SavedBulkDataFlags
- int SavedElementCount
- int SavedBulkDataOffsetInFile
- int SavedBulkDataSizeOnDisk
- pointer BulkData
- int LockStatus
- pointer AttachedAr
- int bShouldFreeOnEmpty
[edit] Vector
Modifiers: immutable
[edit] Vector2D
Modifiers: immutable
[edit] Vector4
Modifiers: immutable
