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UE3:OnlineSubsystemCommonImpl (UT3)

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UT3 Object >> OnlineSubsystem >> OnlineSubsystemCommonImpl

Contents

Package: 
IpDrv
Known classes within OnlineSubsystemCommonImpl:
OnlineGameInterfaceGameSpy, OnlineGameInterfaceImpl
Direct subclasses:
OnlineSubsystemGameSpy, OnlineSubsystemLive
This class in other games:
UDK

Class that implements commonly needed members/features across all platforms

[edit] Properties

[edit] bIsUsingSpeechRecognition

Type: bool

Modifiers: config

Whether speech recognition is enabled

Default value: True

[edit] GameInterfaceImpl

Type: OnlineGameInterfaceImpl

The object that handles the game interface implementation across platforms

[edit] MaxLocalTalkers

Type: int

Modifiers: config

Holds the maximum number of local talkers allowed

Default value: 1

[edit] MaxRemoteTalkers

Type: int

Modifiers: config

Holds the maximum number of remote talkers allowed (clamped to 30 which is XHV max)

Default value: 16

[edit] VoiceEngine

Type: pointer{class FVoiceInterface}

Modifiers: const, native, transient

Holds the pointer to the platform specific FVoiceInterface implementation used for voice communication

[edit] Events

[edit] GetPlayerNicknameFromIndex

event string GetPlayerNicknameFromIndex (int UserIndex)

Returns the name of the player for the specified index

Parameters:

  • UserIndex - the user to return the name of

Returns:

the name of the player at the specified index

[edit] GetPlayerUniqueNetIdFromIndex

event OnlineSubsystem.UniqueNetId GetPlayerUniqueNetIdFromIndex (int UserIndex)

Returns the unique id of the player for the specified index

Parameters:

  • UserIndex - the user to return the id of

Returns:

the unique id of the player at the specified index
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