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UE3:PCCleanUp (UT3)

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UT3 Object >> Actor >> Info >> PCCleanUp

Contents

Package: 
WebAdmin

Provides a mechanism to clean up the messaging spectators. These are kept in memory because they are a PlayerController subclass, and not cleaned up because they are not associated with players.

Copyright 2008 Epic Games, Inc. All Rights Reserved

Author: Michiel 'elmuerte' Hendriks

[edit] Properties

[edit] cleanupControllers

Type: array<MessagingSpectator>


[edit] Subobjects

[edit] Sprite

Class: Engine.SpriteComponent

Inherits from: Info.Sprite

No new values.

[edit] Functions

[edit] Events

[edit] PreBeginPlay

event PreBeginPlay ()

Overrides: Actor.PreBeginPlay


[edit] Other instance functions

[edit] cleanup

function cleanup ()