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UE3:PointLight (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- Engine
- Direct subclasses:
- PointLightMovable, PointLightToggleable
- This class in other games:
- UDK
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
[edit] Default values
| Property | Value |
|---|---|
| Components[1] | DrawLightRadiusComponent'DrawLightRadius0' |
| Components[2] | PointLightComponent'PointLightComponent0' |
| LightComponent | PointLightComponent'PointLightComponent0' |
[edit] Subobjects
[edit] DrawLightRadius0
Class: Engine.DrawLightRadiusComponent
No new values.
[edit] PointLightComponent0
Class: Engine.PointLightComponent
| Property | Value | ||||
|---|---|---|---|---|---|
| CastDynamicShadows | False | ||||
| LightAffectsClassification | LAC_STATIC_AFFECTING | ||||
| LightingChannels |
|
||||
| PreviewLightRadius | DrawLightRadiusComponent'Engine.Default__PointLight:DrawLightRadius0' | ||||
| UseDirectLightMap | True |
[edit] Sprite
Class: Engine.SpriteComponent
Inherits from: Light.Sprite
No new values.
