Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:SeqAct_Teleport (UDK)
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Revision as of 06:45, 17 January 2010 by Wormbo (Talk | contribs) (1 revision: class descriptions for UDK January update (part 4))
Object >> SequenceObject >> SequenceOp >> SequenceAction >> SeqAct_Teleport |
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Properties
Property group 'SeqAct_Teleport'
bUpdateRotation
Type: bool
Default value: True
Default values
Property | Value | ||||||
---|---|---|---|---|---|---|---|
ObjCategory | "Actor" | ||||||
ObjName | "Teleport" | ||||||
VariableLinks[1] |
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