Cogito, ergo sum
UE3:TeamInfo (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Info >> ReplicationInfo >> TeamInfo |
Contents |
- Package:
- Engine
- Direct subclass:
- UTTeamInfo
- This class in other games:
- RTNP, U1, U2, U2XMP, UDK, UE2Runtime, UT, UT2003, UT2004
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TeamInfo. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
[edit] Properties
[edit] Score
Type: float
Modifiers: databinding
[edit] Size
Type: int
Modifiers: databinding
number of players on this team in the level
[edit] TeamColor
Type: Object.Color
Modifiers: databinding
Default value:
| Member | Value |
|---|---|
| A | 255 |
| B | 64 |
| G | 64 |
| R | 255 |
[edit] TeamIndex
Type: int
Modifiers: databinding, repnotify
Default value: -1
[edit] TeamName
Type: string
Modifiers: databinding, localized
Default value: "Team"
[edit] Default values
| Property | Value |
|---|---|
| NetUpdateFrequency | 2.0 |
| TickGroup | TG_DuringAsyncWork |
[edit] Functions
[edit] Native functions
[edit] GetTeamNum
simulated native function byte GetTeamNum ()
Overrides: Actor.GetTeamNum
[edit] Events
[edit] Destroyed
simulated event Destroyed ()
Overrides: Actor.Destroyed
[edit] ReplicatedEvent
simulated event ReplicatedEvent (name VarName)
Overrides: Actor.ReplicatedEvent
[edit] Other instance functions
[edit] AddToTeam
function bool AddToTeam (Controller Other)
[edit] GetHUDColor
simulated function Object.Color GetHUDColor ()
[edit] GetHumanReadableName
simulated function string GetHumanReadableName ()
Overrides: Actor.GetHumanReadableName
[edit] GetTextColor
function Object.Color GetTextColor ()
[edit] RemoveFromTeam
function RemoveFromTeam (Controller Other)
