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UE3:TeamInfo (UT3)

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UT3 Object >> Actor >> Info >> ReplicationInfo >> TeamInfo

Contents

Package: 
Engine
Direct subclass:
UTTeamInfo
This class in other games:
RTNP, U1, U2, U2XMP, UDK, UE2Runtime, UT, UT2003, UT2004

TeamInfo. Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

[edit] Properties

[edit] Score

Type: float

Modifiers: databinding


[edit] Size

Type: int

Modifiers: databinding

number of players on this team in the level

[edit] TeamColor

Type: Object.Color

Modifiers: databinding


Default value:

Member Value
A 255
B 64
G 64
R 255

[edit] TeamIndex

Type: int

Modifiers: databinding, repnotify


Default value: -1

[edit] TeamName

Type: string

Modifiers: databinding, localized


Default value: "Team"

[edit] Default values

Property Value
NetUpdateFrequency 2.0
TickGroup TG_DuringAsyncWork

[edit] Functions

[edit] Native functions

[edit] GetTeamNum

simulated native function byte GetTeamNum ()

Overrides: Actor.GetTeamNum


[edit] Events

[edit] Destroyed

simulated event Destroyed ()

Overrides: Actor.Destroyed


[edit] ReplicatedEvent

simulated event ReplicatedEvent (name VarName)

Overrides: Actor.ReplicatedEvent


[edit] Other instance functions

[edit] AddToTeam

function bool AddToTeam (Controller Other)


[edit] GetHUDColor

simulated function Object.Color GetHUDColor ()


[edit] GetHumanReadableName

simulated function string GetHumanReadableName ()

Overrides: Actor.GetHumanReadableName


[edit] GetTextColor

function Object.Color GetTextColor ()


[edit] RemoveFromTeam

function RemoveFromTeam (Controller Other)


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