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UE3:UIDataProvider_SettingsArray (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> UIRoot >> UIDataProvider >> UIDataProvider_SettingsArray |
Contents |
- Package:
- Engine
- Implemented interfaces:
- UIListElementCellProvider, UIListElementProvider
- This class in other games:
- UDK
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
This class is responsible for exposing string settings as arrays to the ui
[edit] Properties
[edit] ColumnHeaderText
Type: string
Modifiers: const
string to use in list column headers for this setting; assigned from the ColumnHeaderText property for the corresponding property or setting from the Settings object.
[edit] Settings
Type: Settings
Holds the settings object that will be exposed to the UI
[edit] SettingsId
Type: int
The settings id this provider is responsible for managing
[edit] SettingsName
Type: name
Cache for faster compares
[edit] Values
Type: array<Settings.IdToStringMapping>
Cached set of possible values for this array
[edit] Default values
| Property | Value |
|---|---|
| WriteAccessType | ACCESS_WriteAll |
