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UE3:UIPanel (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> UIRoot >> UIScreenObject >> UIObject >> UIContainer >> UIPanel |
Contents |
- Package:
- Engine
- Direct subclass:
- ScriptConsoleEntry
- This class in other games:
- UDK
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Base class for all containers which need a background image.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
[edit] Properties
[edit] Property group 'Image'
[edit] BackgroundImageComponent
Type: UIComp_DrawImage
Modifiers: editinline, const
Component for rendering the background image
Default value: UIComp_DrawImage'PanelBackgroundTemplate'
[edit] Property group 'UIPanel'
[edit] bEnforceClipping
Type: bool
If ture, this panel will clip anything that attempts to render outside of it's bounds
[edit] Default values
| Property | Value | ||||||
|---|---|---|---|---|---|---|---|
| bSupportsPrimaryStyle | False | ||||||
| PrimaryStyle |
|
[edit] Subobjects
[edit] PanelBackgroundTemplate
Class: Engine.UIComp_DrawImage
| Property | Value | ||||
|---|---|---|---|---|---|
| ImageStyle |
|
||||
| StyleResolverTag | 'Panel Background Style' |
[edit] WidgetEventComponent
Class: Engine.UIComp_Event
Inherits from: UIContainer.WidgetEventComponent
No new values.
[edit] Instance functions
[edit] SetBackgroundImage
final function SetBackgroundImage (Surface NewImage)
Changes the background image for this panel, creating the wrapper UITexture if necessary.
Parameters:
- NewImage - the new surface to use for this UIImage
