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UE3:UIStyle_Image (UT3)
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| Object >> UIRoot >> UIStyle_Data >> UIStyle_Image |
Contents |
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Contains information about how to present and format an image's appearance
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
[edit] Properties
[edit] Property group 'UIStyle_Image'
[edit] AdjustmentType
Type: UIRoot.UIImageAdjustmentData
Array size: 2 (EUIOrientation.UIORIENT_MAX)
Information about how to modify the way the image is rendered.
Default value, index 0:
| Member | Value |
|---|---|
| AdjustmentType | ADJUST_Normal |
Default value, index 1:
| Member | Value |
|---|---|
| AdjustmentType | ADJUST_Normal |
[edit] Coordinates
Type: UIRoot.TextureCoordinates
if DefaultImage points to a texture atlas, represents the coordinates to use for rendering this image
[edit] DefaultImage
Type: Surface
The material to use if the image material cannot be loaded or this style is not applied to an image.
Default value: Texture2D'EngineResources.DefaultTexture'
[edit] Default values
| Property | Value |
|---|---|
| UIEditorControlClass | "WxStyleImagePropertiesGroup" |
