Mostly Harmless

UE3:UITexture (UT3)

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UT3 Object >> UIRoot >> UITexture

Contents

Package: 
Engine
This class in other games:
UDK

Acts as the raw interface for providing a texture or material to the UI.

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved

[edit] Properties

[edit] ImageStyleData

Type: UIRoot.UICombinedStyleData

Modifiers: private, transient

Contains data for controlling or modifying how this image is displayed. Set by the object which owns this texture/material.

[edit] ImageTexture

Type: Surface

The texture or material that will be rendered by this UITexture. If not specified, will render the FallbackImage set in the ImageStyleData instead.

[edit] Functions

[edit] Native functions

[edit] HasValidStyleData

native final function bool HasValidStyleData () const

Determines whether this UITexture has been assigned style data.

Returns:

TRUE if ImageStyleData has been initialized; FALSE otherwise

[edit] SetImageStyle

native final function SetImageStyle (UIStyle_Image NewImageStyle)

Initializes ImageStyleData using the specified image style.

Parameters:

  • NewImageStyle - the image style to copy values from

[edit] Other instance functions

[edit] GetSurface

final function Surface GetSurface ()

Returns the surface associated with this UITexture.