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UE3:UTAnimBlendBySlotActive (UT3)
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| Object >> AnimNode >> AnimNodeBlendBase >> AnimNodeBlend >> AnimNodeBlendPerBone >> UTAnimBlendBySlotActive |
Contents |
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[edit] Properties
[edit] ChildSlot
Type: AnimNodeSlot
Cached pointer to slot node that we'll be monitoring.
[edit] Default values
| Property | Value | ||||
|---|---|---|---|---|---|
| Children[0] |
|
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| Children[1] |
|
