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UE3:UTArmorPickupLight (UT3)
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| Object >> Actor >> Light >> UTPickupLight >> UTArmorPickupLight |
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
[edit] Default values
| Property | Value |
|---|---|
| Components[1] | PointLightComponent'PointLightComponent0' |
| LightComponent | PointLightComponent'PointLightComponent0' |
[edit] Subobjects
[edit] PointLightComponent0
Class: Engine.PointLightComponent
| Property | Value | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Brightness | 2.0 | ||||||||||
| CastDynamicShadows | False | ||||||||||
| LightAffectsClassification | LAC_STATIC_AFFECTING | ||||||||||
| LightColor |
|
||||||||||
| LightingChannels |
|
||||||||||
| Radius | 128.0 | ||||||||||
| UseDirectLightMap | True |
[edit] Sprite
Class: Engine.SpriteComponent
Inherits from: UTPickupLight.Sprite
No new values.
