My program doesn't have bugs. It just develops random features.

UE3:UTCheatManager (UT3)

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UT3 Object >> CheatManager >> UTCheatManager

Contents

Package: 
UTGame
Within class: 
PlayerController
This class in other games:
UDK

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

[edit] Properties

[edit] LMC

Type: class<LocalMessage>


[edit] RecogObject

Type: SpeechRecognition


[edit] Exec functions

[edit] AllAmmo

exec function AllAmmo ()

Overrides: CheatManager.AllAmmo


[edit] AllWeapons

exec function AllWeapons ()

Overrides: CheatManager.AllWeapons


[edit] DestroyPowerCore

exec function DestroyPowerCore (optional byte Team)


[edit] DoubleUp

exec function DoubleUp ()


[edit] EditWeapon

exec function EditWeapon (string WhichWeapon)


[edit] FreeCamera

exec function FreeCamera ()


[edit] Invisible

exec function Invisible (bool B)


[edit] KillBadGuys

exec function KillBadGuys ()


[edit] KillOtherBots

exec function KillOtherBots ()

kills all the bots that are not the current viewtarget

[edit] PhysicsGun

exec function PhysicsGun ()


[edit] RBGrav

exec function RBGrav (float NewGravityScaling)


[edit] SetStickBind

exec function SetStickBind (float val)


[edit] ShowStickBindings

exec function ShowStickBindings ()


[edit] SuicideBy

exec function SuicideBy (string Type, optional int DeathHealth)

allows suiciding with a specific damagetype and health value for testing death effects

[edit] SummonV

exec function SummonV (string ClassName)

Summon a vehicle

[edit] TiltIt

exec function TiltIt (bool bActive)


[edit] UnlockAllChars

exec native function UnlockAllChars ()

Cheat that unocks all possible characters.

[edit] ViewBot

exec function ViewBot ()

Overrides: CheatManager.ViewBot


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