My program doesn't have bugs. It just develops random features.

UE3:UTEmit_VehicleHit (UT3)

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UT3 Object >> Actor >> Emitter >> UTEmitter >> UTEmit_HitEffect >> UTEmit_VehicleHit
Package: 
UTGame
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Subobjects[edit]

ParticleSystemComponent0[edit]

Class: Engine.ParticleSystemComponent

Inherits from: UTEmit_HitEffect.ParticleSystemComponent0

Property Value
bOwnerNoSee True
Template ParticleSystem'FX_VehicleExplosions.Effects.PS_Vehicle_DamageImpact'