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UE3:UTGibStaticMeshComponent (UDK)
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| Object >> Component >> ActorComponent >> PrimitiveComponent >> MeshComponent >> StaticMeshComponent >> UTGibStaticMeshComponent |
Contents |
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[edit] Default values
| Property | Value | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| bCastDynamicShadow | False | ||||||||||||||
| BlockActors | False | ||||||||||||||
| bNotifyRigidBodyCollision | True | ||||||||||||||
| bUseAsOccluder | False | ||||||||||||||
| CastShadow | False | ||||||||||||||
| MaxDrawDistance | 8000.0 | ||||||||||||||
| RBCollideWithChannels |
|
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| ScriptRigidBodyCollisionThreshold | 5.0 |
