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UE3:UTOnslaughtMiningRobotController (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Controller >> AIController >> UTOnslaughtMiningRobotController |
Contents |
- Package:
- UTGame
- No known subclasses.
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
[edit] Properties
[edit] OldMoveTarget
Type: NavigationPoint
[edit] PauseTime
Type: float
[edit] Subobjects
[edit] Sprite
Class: Engine.SpriteComponent
Inherits from: AIController.Sprite
No new values.
[edit] Functions
[edit] Events
[edit] NotifyBump
Overrides: Controller.NotifyBump
[edit] Other instance functions
[edit] AdjustAround
function AdjustAround (Pawn Other)
[edit] BumpTimer
function BumpTimer ()
[edit] States
[edit] Mining
Modifiers: auto
Ignores: SeeMonster, SeePlayer
[edit] Mining.NotifyBump
Overrides: NotifyBump (global)
[edit] Mining.FindPath
function FindPath ()
