Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE3:UTScavengerMessage (UDK)
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| Object >> LocalMessage >> UTLocalMessage >> UTScavengerMessage |
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[edit] Properties
[edit] MessageText
Modifiers: localized
Default value: "Boost recharging!"
[edit] Default values
| Property | Value | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| bIsPartiallyUnique | True | ||||||||||
| DrawColor |
|
||||||||||
| FontSize | 2 | ||||||||||
| MessageArea | 2 |
[edit] Static functions
[edit] GetString
static function string GetString (optional int Switch, optional bool bPRI1HUD, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
Overrides: LocalMessage.GetString
