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UE3:UTTeamStaticMesh (UT3)

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UT3 Object >> Actor >> StaticMeshActorBase >> StaticMeshActor >> UTTeamStaticMesh

Contents

Package: 
UTGame
This class in other games:
UDK

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

[edit] Properties

[edit] Property group 'UTTeamStaticMesh'

[edit] NeutralMaterial

Type: Material

material used when not owned by a team or when the TeamMaterials array doesn't contain an entry for the requested team

[edit] TeamMaterials

Type: array<MaterialInterface>

material used when owned by a team

[edit] Default values

Property Value
BlockRigidBody False
bStasis True
bStatic False
CollisionType COLLIDE_CustomDefault

[edit] Subobjects

[edit] StaticMeshComponent0

Class: Engine.StaticMeshComponent

Inherits from: StaticMeshActor.StaticMeshComponent0

No new values.

[edit] Functions

[edit] Events

[edit] PreBeginPlay

simulated event PreBeginPlay ()

Overrides: StaticMeshActor.PreBeginPlay


[edit] Other instance functions

[edit] SetTeamNum

simulated function SetTeamNum (byte NewTeam)