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UE3:UTUICollectionCheckBox (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> UIRoot >> UIScreenObject >> UIObject >> UIButton >> UICheckbox >> UTUICollectionCheckBox |
Contents |
- Package:
- UTGame
- Implemented interfaces:
- UIDataStorePublisher
- This class in other games:
- UDK
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Checkbox widget that works with collection datasources.
[edit] Properties
[edit] DataProvider
Type: UIListElementProvider
Modifiers: const, transient
the list element provider referenced by DataSource
[edit] Default values
| Property | Value | ||||
|---|---|---|---|---|---|
| ValueDataSource |
|
[edit] Subobjects
[edit] BackgroundImageTemplate
Class: Engine.UIComp_DrawImage
Inherits from: UICheckbox.BackgroundImageTemplate
No new values.
[edit] CheckedImageTemplate
Class: Engine.UIComp_DrawImage
Inherits from: UICheckbox.CheckedImageTemplate
No new values.
[edit] WidgetEventComponent
Class: Engine.UIComp_Event
Inherits from: UICheckbox.WidgetEventComponent
No new values.
[edit] Native functions
[edit] SetValue
Overrides: UICheckbox.SetValue
Changed the checked state of this checkbox and activates a checked event.
Parameters:
- bShouldBeChecked - TRUE to turn the checkbox on, FALSE to turn it off
- PlayerIndex - the index of the player that generated the call to SetValue; used as the PlayerIndex when activating UIEvents; if not specified, the value of GetBestPlayerIndex() is used instead.
