Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE3:UTUIDataProvider_StatsVehicleWeapons (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> UIRoot >> UIDataProvider >> UTUIDataProvider_SimpleElementProvider >> UTUIDataProvider_StatsElementProvider >> UTUIDataProvider_StatsVehicleWeapons |
Contents |
- Package:
- UTGame
- Implemented interfaces:
- UIListElementCellProvider
- This class in other games:
- UDK
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Dataprovider that returns a row for each vehicle weapon with kills/death/suicides given a user's stats results.
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved
[edit] Properties
[edit] Stats
Type: array<VehicleWeaponStatsRow>
Modifiers: transient
[edit] Structs
[edit] VehicleWeaponStatsRow
Modifiers: native
Struct that defines a weapon row.
[edit] Native functions
[edit] GetElementCount
native function int GetElementCount ()
Overrides: UTUIDataProvider_SimpleElementProvider.GetElementCount
Returns:
- Returns the number of elements(rows) provided.
