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UE3:UTUIPanel_MapCycle (UT3)
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| Object >> UIRoot >> UIScreenObject >> UIObject >> UIContainer >> UITabPage >> UTTabPage >> UTUIPanel_MapCycle |
- No known subclasses.
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
UI scene that allows the user to setup a map cycle.
[edit] Constants
[edit] MANUAL_LIST_REFRESH_DATABINDING_INDEX
Value: 50
[edit] Properties
[edit] AvailableList
Type: UIList
Modifiers: transient
List of available maps.
[edit] DescriptionLabel
Type: UILabel
Modifiers: transient
Label describing the currently selected map.
[edit] EnabledList
Type: UIList
Modifiers: transient
List of enabled maps.
[edit] LastFocused
Type: UIList
Modifiers: transient
The last focused UI List.
[edit] ListBackground_Available
Type: UIImage
Modifiers: transient
[edit] ListBackground_Enabled
Type: UIImage
Modifiers: transient
[edit] LoadedMapList
Type: UTMapList
Modifiers: transient
If the mapcycle has been loaded from a named maplist, reference it here
[edit] MenuDataStore
Type: UTUIDataStore_MenuItems
Modifiers: transient
Reference to the menu datastore
[edit] NumPlayersLabel
Type: UILabel
Modifiers: transient
Label for the number of players the maps supports.
[edit] ShiftDownButton
Type: UIButton
Modifiers: transient
[edit] ShiftDownLabel
Type: UILabel
Modifiers: transient
[edit] ShiftLeftImage
Type: UIImage
Modifiers: transient
[edit] ShiftRightImage
Type: UIImage
Modifiers: transient
Arrow images.
[edit] ShiftUpButton
Type: UIButton
Modifiers: transient
Reference to the shift up and down buttons.
[edit] ShiftUpLabel
Type: UILabel
Modifiers: transient
Shift up/down label callouts.
[edit] Subobjects
[edit] WidgetEventComponent
Class: Engine.UIComp_Event
Inherits from: UTTabPage.WidgetEventComponent
No new values.
[edit] Delegates
[edit] OnMapSelected
Delegate for when the user selects a map on this page.
[edit] Functions
[edit] Events
[edit] PostInitialize
Overrides: UIScreenObject.PostInitialize
Post initialization event - Setup widget delegates.
