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UE3:UTUITabPage_AudioSettings (UT3)

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UT3 Object >> UIRoot >> UIScreenObject >> UIObject >> UIContainer >> UITabPage >> UTTabPage >> UTUITabPage_Options >> UTUITabPage_AudioSettings

Contents

Package: 
UTGame
Implemented interfaces
UIDataStoreSubscriber

Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.

Tab page for a user's Audio settings.

[edit] Properties

[edit] AmbianceVolumeCue

Type: SoundCue

Modifiers: transient

Sound cue to play when the user changes the Ambiance volume slider.

[edit] AnnouncerVolumeCue

Type: SoundCue

Modifiers: transient

Sound cue to play when the user changes the Announcer volume slider.

[edit] bFullyInitialized

Type: bool

Modifiers: transient

Whether or not we have been fully initialized.

[edit] SFXVolumeCue

Type: SoundCue

Modifiers: transient

Sound cue to play when the user changes the SFX volume slider.

[edit] VoiceVolumeCue

Type: SoundCue

Modifiers: transient

Sound cue to play when the user changes the Voice volume slider.

[edit] Subobjects

[edit] WidgetEventComponent

Class: Engine.UIComp_Event

Inherits from: UTUITabPage_Options.WidgetEventComponent

No new values.

[edit] Functions

[edit] Events

[edit] PostInitialize

event PostInitialize ()

Overrides: UTUITabPage_Options.PostInitialize

Post initialization event - Setup widget delegates.

[edit] Other instance functions

[edit] OnApplySettings

function OnApplySettings ()

Applies the current audio settings.

[edit] OnOptionList_OptionChanged

function OnOptionList_OptionChanged (UIScreenObject InObject, name OptionName, int PlayerIndex)

Overrides: UTUITabPage_Options.OnOptionList_OptionChanged

Pass through the option callback.

[edit] SetupButtonBar

function SetupButtonBar (UTUIButtonBar ButtonBar)

Overrides: UTUITabPage_Options.SetupButtonBar

Callback allowing the tabpage to setup the button bar for the current scene.

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