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UE3:UTUITabPage_DynamicOptions (UT3)

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UT3 Object >> UIRoot >> UIScreenObject >> UIObject >> UIContainer >> UITabPage >> UTTabPage >> UTUITabPage_Options >> UTUITabPage_DynamicOptions

Contents

Package: 
UTGame
Implemented interfaces
UIDataStoreSubscriber

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Version of UTUITabPage_Options which allows you to add options at runtime, but which doesn't used ata providers

[edit] Properties

[edit] DynOptionList

Type: UTUIDynamicOptionList


[edit] Subobjects

[edit] WidgetEventComponent

Class: Engine.UIComp_Event

Inherits from: UTUITabPage_Options.WidgetEventComponent

No new values.

[edit] Functions

[edit] Events

[edit] PostInitialize

event PostInitialize ()

Overrides: UTUITabPage_Options.PostInitialize

Post initialization event - Setup widget delegates.

[edit] Other instance functions

[edit] ConditionallyAppendKeyboardButton

function ConditionallyAppendKeyboardButton (UTUIButtonBar ButtonBar)

Overrides: UTUITabPage_Options.ConditionallyAppendKeyboardButton

Appends a keyboard button to the buttonbar if we are on PS3 and a editbox option is selected.

[edit] OnOptionList_OptionFocused

function OnOptionList_OptionFocused (UIScreenObject InObject, UIDataProvider OptionProvider)

Overrides: UTUITabPage_Options.OnOptionList_OptionFocused

Callback for when an option is focused, by default tries to set the description label for this tab page.

[edit] OnResetToDefaults_Confirm

function OnResetToDefaults_Confirm (UTUIScene_MessageBox MessageBox, int SelectionIdx, int PlayerIndex)

Overrides: UTUITabPage_Options.OnResetToDefaults_Confirm

(Description copied from UTUITabPage_Options.OnResetToDefaults_Confirm)
Callback for the reset to defaults confirmation dialog box.

Parameters:

  • SelectionIdx - Selected item
  • PlayerIndex - Index of player that performed the action.

[edit] OnShowKeyboard

function OnShowKeyboard ()

Overrides: UTUITabPage_Options.OnShowKeyboard

Shows the onscreen keyboard using the currently selected option as a target.

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