Mostly Harmless
UE3:UTUITabPage_StatsPage (UT3)
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| Object >> UIRoot >> UIScreenObject >> UIObject >> UIContainer >> UITabPage >> UTTabPage >> UTUITabPage_StatsPage |
Contents |
- Package:
- UTGame
- Implemented interfaces:
- UIDataStoreSubscriber
- Direct subclasses:
- UTUITabPage_StatsGeneral, UTUITabPage_StatsRewards, UTUITabPage_StatsVehicleWeapons, UTUITabPage_StatsVehicles, UTUITabPage_StatsWeapons
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Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.
Tab page for a user's stats.
[edit] Properties
[edit] RefreshingLabel
Type: UILabel
Modifiers: transient
Refreshing label.
[edit] StatsDataStore
Type: UTDataStore_OnlineStats
Modifiers: transient
Reference to the stats datastore.
[edit] StatsInterface
Type: OnlineStatsInterface
Modifiers: transient
Reference to the stats interface.
[edit] StatsList
Type: UIList
Modifiers: transient
Reference to the stats list
[edit] Subobjects
[edit] WidgetEventComponent
Class: Engine.UIComp_Event
Inherits from: UTTabPage.WidgetEventComponent
No new values.
[edit] Functions
[edit] Events
[edit] ActivatePage
Overrides: UITabPage.ActivatePage
Causes this page to become (or no longer be) the tab control's currently active page.
Parameters:
- PlayerIndex - the index [into the Engine.GamePlayers array] for the player that wishes to activate this page.
- bActivate - TRUE if this page should become the tab control's active page; FALSE if it is losing the active status.
- bTakeFocus - specify TRUE to give this panel focus once it's active (only relevant if bActivate = true)
Returns:
- TRUE if this page successfully changed its active state; FALSE otherwise.
[edit] PostInitialize
Overrides: UIScreenObject.PostInitialize
Callback for when the widget has finished initialized.
[edit] Other instance functions
[edit] OnStatsReadComplete
Called by the data store when the stats read has completed
Parameters:
- bWasSuccessful - whether the stats read was successful or not
[edit] ReadStats
Starts the stats read for this page.
