Gah - a solution with more questions. – EntropicLqd
UE3:UTUI_Widget (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> UIRoot >> UIScreenObject >> UIObject >> UTUI_Widget |
Contents |
- Package:
- UTGame
- Direct subclasses:
- UTDrawPanel, UTUIButtonBar, UTUIOptionButton, UTUI_HudWidget
- This class in other games:
- UDK
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Our Widgets are collections of UIObjects that are group together with the glue logic to make them tick.
[edit] Properties
[edit] bRequiresTick
Type: bool
If true, this object require tick
[edit] UTSceneOwner
Type: UTUIScene
Cached link to the UTUIScene that owns this widget
[edit] Subobjects
[edit] WidgetEventComponent
Class: Engine.UIComp_Event
Inherits from: UIObject.WidgetEventComponent
No new values.
[edit] Instance functions
[edit] FindDataStore
function UIDataStore FindDataStore (name DataStoreTag)
Returns:
- Returns a datastore given its tag.
[edit] GetPlayerControllerId
Returns:
- Returns the controller id of a player given its player index.
[edit] NotifyGameSessionEnded
function NotifyGameSessionEnded ()
